Tharivol Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright tan suits and hats. His red hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Seeks redemption; and expand his business
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Reynard Alby, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He has brown hair. His face is scarred and worn.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Junk Dealer, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Hedonist, Fearful. Bonds: Poor, Religious. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Foxilon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. He wears his golden hair up in a very large beehive style do. This gray eyed southerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich southern family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Foxilon began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Foxilon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice, Entrepeneur. Bonds: Attractive, In love, Rich, Enemies. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 30000 cp. Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin brown vertical stripes and black pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Altho was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 8 years.
Motivation: A rival would like him out of the picture; and he seems to be bored by most things
Flaws: Mundane, Antagonistic. Bonds: Mentor, Job, Criminal record. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Amber (150 gp). Blue quartz (16 gp).
Spear Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His red fur, when down, is lengthy. His eyes are green and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Spear was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, Disease. Bonds: Enemies, Job. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 16)
Armor Class 14
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 1000 gp. Pink pearl (60 gp). Freshwater pearl (4 gp). Aquamarine (400 gp). Eye agate (4 gp). Eye agate (4 gp). Eye agate (4 gp). Red spinel (60 gp). Tiger eye turquoise (4 gp). Chalcedony (60 gp). Tiger eye turquoise (4 gp).
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