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NPC Generator

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Advanced [show]


Kipper Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. He sports a long chestnut beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Insomniac, Secretive, Antagonistic. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Kipper Maekkelferce, Male Gnome Warrior 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear green tank tops with violet pants. His brown hair is matted, messy, and big. His violet eyes peer out from beneath his wide-brimmed green hat.

Personality: Calm and collected, he is a well trained Sailor. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gerbo hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerbo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Naeris Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Naeris embodies much of what other species detest in the Half-Elves. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Naeris was born with his father's beautiful face. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Naeris Mundy, Male Half-Elf Warrior 14
Medium (5'1") Half-Elf, Neutral Evil (CR 14)
Armor Class 9
Hit Points 149 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Athletics +7, History +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +7

Possessions: 3000 gp. Tourmaline (110 gp). Red garnet (110 gp). Peridot (70 gp). Obsidian (12 gp). Blue quartz (12 gp). Malachite (12 gp). Amber (110 gp). Red spinel (110 gp). Azurite (12 gp). Freshwater pearl (12 gp). Chrysoberyl (110 gp). 1 Medium magic item.


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His long white hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with a spirit at a very young age, Gildmak has worked very hard to control his curse. He has never given up on his singing dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Pacifist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Gildmak Warmwater, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs


Ekemon Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. Beneath his clothing is a huge mess of scar tissue. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ekemon lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Fearful. Bonds: Slave, Family, Immigrant. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Ekemon Art, Male Tiefling Paladin 13
Medium (6'10") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 15 (+2)19 (+4)
Skills Investigation +4, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: Chrysoberyl (140 gp). Carnelian (60 gp). Rhodochrosite (5 gp). Chrysoprase (60 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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