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NPC Generator

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Advanced [show]


Silent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His fur is short and cinnamon. His eyes are yellow and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Military, Job. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Silent Wind, Male Tabaxi Ranger 7
Medium (5'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Aquamarine (500 gp). Smoky quartz (20 gp). Blue sapphire (900 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is styled in orderly dreadlocks. This green eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Shy, Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Oloric Balderk, Male Dwarf Expert 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)16 (+3) 18 (+4)11 (+0)
Skills History +5, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Superior lock. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Halander Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He has a small bristly mustache and wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Halander Quickstep, Male Halfling Fighter 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a white and tan handkerchief worn on his right side. His fur, while still mostly orange, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Mundane, Fearful. Bonds: Mentor, Job, Family. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Lone Running, Male Tabaxi Ranger 13
Medium (5'11") Tabaxi, Lawful Good (CR 13)
Armor Class 13
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Pink pearl (90 gp). Freshwater pearl (5 gp). Aquamarine (400 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Burto Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Sold as a small child to a brothel owner, Burto was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Burto was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Many orcs want him driven away.

Ideals: Professionalism. Bonds: Poor, Enemies, Mentor, Attractive. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Burto Sunmeadow, Male Halfling Warlock 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 270 gp.


Social Check DCs

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