River Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man sports black clothing, slightly heavier than average wear. His long white fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Assassin mother left him crippled. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly, Disease. Bonds: Adventurer, Religious, Rich. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 200 gp.
Erdan Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean tan cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Persistence. Bonds: Attractive, Military, Rich, Job. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp.
Imsh Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To end his boredom; and to clean up the streets
Ideals: Artistic, Persistence. Flaws: PTSD, Mundane. Bonds: Guardian. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 44 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Auran
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 8000 gp.
Hobart Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Hobart hails from a village terrorized by gnolls. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many gnolls want him driven away.
Ideals: Impeccable. Flaws: Disease. Bonds: Nature, Adventurer, Enemies. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 16)
Armor Class 16
Hit Points 110 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 19 (+4) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Alexandrite (400 gp). Zircon (60 gp). Star rose quartz (60 gp). Violet garnet (400 gp). Rock crystal (60 gp). Amethyst (100 gp). White opal (1300 gp). White pearl (100 gp). Star ruby (1300 gp). Jasper (60 gp). Star rose quartz (60 gp).
Melech Aid, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man very much looks the part of a Adventurer. He wears a top hat to hide his balding. His thin eyebrows rest above his beady red eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Melech lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Adventurer soon after.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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