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NPC Generator

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Advanced [show]


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man sports blue clothing, slightly heavier than average wear. He keeps his chestnut hair in a pixie cut. This blue eyed southerner is not easily forgotten.

Personality: Damien wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damien grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damien. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Damien Warmwater, Male Halfling Expert 9
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1900 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (600 gp).


Social Check DCs


Fenriz Violence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely blue suit with brown socks and a vest with buckled shoes. He wears a wide-brimmed hat to cover his moderate length red hair. His thin eyebrows rest above his beady gold eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Fenriz Violence, Male Tiefling Expert 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a blonde handlebar mustache and slicked back blonde hair. His amber eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his mother. Oblar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Oblar Tallfellow, Male Halfling Ranger 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Damakos Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. He carries with him a set of bows on his belt, each one with a opal on the hilt. His silver hair is slicked back into a classic pompadour. He has black eyes and a grey hat with a green feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast plains. A freak accident while working with his Hunter mother left him crippled. Some 10 years later his spouse died after the birth of his son. Heartbroken, Damakos never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: In love, Nature. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Damakos Fascination, Male Tiefling Paladin 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 17 (+3)19 (+4)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Mûzglob Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Mûzglob is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his sister; and doesn't want to be a bather and was forced into it by his family

Ideals: Gifted. Flaws: Insomniac, Depressed, Hedonist. Bonds: Rich, Family. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Mûzglob Tyndall, Male Half-Orc Druid 8
Medium (5'2") Half-Orc, Neutral Good (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 140 pp. Blue quartz (11 gp). Onyx (30 gp).


Social Check DCs

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