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NPC Generator

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Advanced [show]


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white armored body suit, with a simple blue line shooting up and back down. His auburn hair is cut short. His ears are large.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane, Addict. Bonds: Mentor. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Solomon Yeardley, Male Human Barbarian 9
Medium (5'8") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 80 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 18 (+4)14 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Naeris Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by teas. His moppish black hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Naeris is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Ugly, Shy, Disease. Bonds: Family, Nature. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Naeris Heiser, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear flannel. He wears a top hat to hide his balding. His copper eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Locksmith, Lone learned a great deal about his mother's area of expertise. Through the years after Lone was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lone's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Lone Of Claws, Male Tabaxi Fighter 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +6, Stealth +7
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp. Black star sapphire (800 gp). Moss agate (5 gp).


Social Check DCs


Senteq Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his white robe and has his hand crossbow always slung over his shoulder. His blonde hair is thinning but still full. His brown eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Senteq was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Logical. Bonds: Job, Enemies, Criminal record, Slave. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Senteq Umbodoben, Male Gnome Rogue 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)18 (+4) 17 (+3)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Aquan, Draconic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Richie, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy tan suit. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle.

Ideals: Logical. Flaws: Depressed, PTSD. Bonds: Attractive, Rich, Criminal record. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Arnold Richie, Male Human Ranger 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 26000 cp.


Social Check DCs

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