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Advanced [show]


Bhevek Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man very much looks the part of a Mercenary, and sports empty pouches on his belt. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Mercenary job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Bhevek Tallfellow, Male Halfling Paladin 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp.


Social Check DCs


Himo Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His moppish silver hair is in a traditional bowl cut. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west his family was never financially stable. Cursed with lycanthropy at a very young age, Himo has worked very hard to control his curse. He has never given up on his writing dream.

Motivation: He is unsatisfied with his job; and to be a body guard again

Ideals: Fighting, Joker, Artistic. Flaws: Disease. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Himo Horineth, Male Elf Barbarian 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 80 gp. 1 Buckler.


Social Check DCs


Bertram Altham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He has gleaming, smiling hazel eyes.

Personality: He dislikes all the random violence that takes place in the east. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bertram hails from a village terrorized by giants. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Pacifist, Joker, Gifted. Bonds: Attractive, Enemies. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Bertram Altham, Male Human Cleric 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ghâm Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is braided into rings. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Ghâm was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ghâm's father didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic, Selfish. Occupation: Detective

Voice: German accent

Attributes [hide]

Ghâm Graham, Male Half-Orc Bard 7
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 cp.


Social Check DCs


Oskar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Blacksmith uniform. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Blacksmith, Oskar learned a great deal about his father's area of expertise. His childhood dream was to be a Fletcher, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Insomniac, Impulsive. Bonds: Job. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Oskar Balderk, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 108 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 19 (+4)17 (+3) 15 (+2)6 (-2)
Skills Athletics +6, Stealth +8
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +8

Possessions: 200 pp. White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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