Efferil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky green painted plate armor. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.
History: When he was but 6 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the south; and he wants to meet his childhood hero
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 88 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Celestial, Auran
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Carnelian (20 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item.
Skirt Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak. He is muscular with a powerful set of arms. His black fur is greasy and uncared for. He has a tattooed face.
Personality: Overbrimming with self-confidence, Skirt isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He receives visions of the future at random moments
History: Gifted from a young age, Skirt studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: To end his boredom; and he is content
Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Golden yellow topaz (1600 gp). Violet garnet (1600 gp).
Dondon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. He wears a colorful flower in his blonde hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dondon took refuge in the large cave and found the beat up sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and he is content
Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record, Nature. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 sp.
Charles Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He keeps his silver hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A powerful necromancer made him what he is. He worked as a nervous Scribe and found it very stressful. He has achieved small success as a Scribe.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Impeccable. Bonds: Poor, Guardian, Mentor, Job. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Qualen Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and very short. His amber eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Adventurer, Job. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
