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NPC Generator

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Advanced [show]


Kiirith Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long brass crest kept up in a rat tail. This gold eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Immigrant, Job, Nature. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Kiirith Imbixtellrhyst, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: Black pearl (200 gp). Coral (60 gp). Deep blue spinel (200 gp). Citrine (50 gp). Smoky quartz (50 gp). Hematite (8 gp). Black star sapphire (700 gp).


Social Check DCs


Henry Altham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears skinny pants and wears a red and green robe with the hood down. He is tall, broad shouldered and powerfully built. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Nature, Immigrant. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Altham, Male Human Fighter 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Chain shirt.


Social Check DCs


Tod Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His tied-back hair is red. This green eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Roofer, but he was a colossal failure. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Job, Family. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Tod Porridgepot, Male Halfling Cleric 12
Small (3'3") Halfling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A roughly beaten golden orb (140 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Gell Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Unemployed. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gell was raised in a hard working conservative environment. His childhood dream was to be a Sailor, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and regain custody of his son

Flaws: Ugly, Depressed. Bonds: Family, Job, Rich, Has a crush. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Gell Brandon, Male Half-Orc Druid 6
Medium (6'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. Carnelian (50 gp). Rock crystal (50 gp). Aquamarine (1100 gp). White pearl (130 gp).


Social Check DCs


Tod Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Tod studied abroad. Tod abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A strong sense of loyalty to Halfling people; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Tod Hilltopple, Male Halfling Expert 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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