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Advanced [show]


Sindri Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tight fitting blue shirt and pants. His skin is also unnaturally pale. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Poor. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Sindri Gobblefirn, Male Gnome Expert 12
Small (3'2") Gnome, Lawful Good (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item.


Social Check DCs


Zook Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his father. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Rich, Adventurer, Immigrant, In love. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zook Fapplestamp, Male Gnome Warlock 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 1000 gp. Malachite (16 gp). Deep blue spinel (600 gp). Citrine (30 gp). Blue quartz (16 gp).


Social Check DCs


Diggory Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Diggory studied abroad. He worked as a nervous Bellfounder and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Farmer again.

Ideals: Gifted. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Diggory Pickering, Male Human Fighter 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)18 (+4) 16 (+3)12 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Alexandre Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His red hair is thinning but still full. His violet eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Flaws: Secretive, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Alexandre Andreantti, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 3000 sp. Tourmaline (40 gp). Carnelian (40 gp). Carnelian (40 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.

Personality: He can speak with the recently deceased. Dain is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Dain was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dain Battlehammer, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp.


Social Check DCs

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