Mord Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple black line shooting up and back down, and carries glaives. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a pair of adventurers, Mord grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Joker. Bonds: Criminal record, Adventurer. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Violet garnet (600 gp). Deep blue spinel (600 gp). Lapis lazuli (7 gp).
Pushkrimp Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and many goblins want him driven away
Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Slave, Has a crush. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Coral (60 gp). Jasper (50 gp). Malachite (11 gp). Deep blue spinel (1300 gp). 1 Minor magic item.
Eiravel Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His hair is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born blind and as such lacked many opportunities for work. Through the years after Eiravel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Eiravel's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Eiravel and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Flaws: Shy, Antagonistic, Disease. Bonds: Poor, Mentor. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling, Ignan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
Heian Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his blue eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Heian lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heian. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To end his boredom; and doesn't want to be a sailor and was forced into it by his family
Flaws: Terse, Mundane. Bonds: Poor, Criminal record, Family. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 64 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 1000 gp. Blue quartz (10 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Rutland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, tan cloak. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.
History: He was born in the south, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Immigrant, Military, Family. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
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