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NPC Generator

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Advanced [show]


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a green suit. He wears a colorful flower in his red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Ernest Westcott, Male Human Cleric 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Boddynock Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Gnomish culture. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Boddynock was left his mother's suit of armor and trained in its use and care. He struck the Sculptor job and began his own company from there.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Gifted, Athletic. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Boddynock Welber, Male Gnome Cleric 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp. 1 Everburning torch.


Social Check DCs


Clerebold Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is auburn and curly. He is baby faced.

Personality: Calm and collected, he is a well trained Spice Merchant. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Justice. Bonds: Job, Religious, Rich, Military. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Moreno, Male Human Warrior 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Amber (150 gp).


Social Check DCs


Pog Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and prefers to wear tan clothing when he does not wear armor. His right hand appears badly burned and disfigured. He has a golden handlebar mustache and slicked back golden hair. His eyes are violet and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: Pog was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Military, Job, Family. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Pog Garrick, Male Gnome Bard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Moss agate (11 gp).


Social Check DCs


Pijjirik Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His blue crest is smooth and relatively long. His eyes are red and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the east, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and wants to raise his children well

Ideals: Athletic, Joker. Bonds: Family, Immigrant, Adventurer. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Pijjirik Raghthroknaar, Male Dragonborn Commoner 7
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (900 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Finely wrought small gold bracelet (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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