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NPC Generator

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Advanced [show]


Mozikth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his bow ready. His crest is brass, silky, and of moderate length. His gold eyes dart from person to person.

Personality: Overbrimming with self-confidence, Mozikth isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Impeccable. Bonds: Attractive, Criminal record, Rich. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Mozikth Delmirev, Male Dragonborn Druid 11
Medium (6'2") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 18 (+4)19 (+4)
Skills Medicine +8, Perception +8
Senses Passive Perception 18
Languages Common, Sylvan, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 30000 sp. Golden yellow topaz (1400 gp). Hematite (4 gp). Carnelian (50 gp). Moss agate (4 gp).


Social Check DCs


Mindartis Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is brown, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Half-Elven culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Flaws: Racist, Depressed. Bonds: Rich, Attractive, Adventurer, Military. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Mindartis Heiser, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 60 pp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gûnd Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Religious, Adventurer. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Gûnd Beckwith, Male Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Curran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has worked as a Mortician like his father before him.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Curran Greenbottle, Male Halfling Paladin 16
Small (3'0") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 57 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +8, Investigation +8
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Ignan, Terran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 12000 gp. Gold dragon comb with red garnet eye (500 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (110 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (800 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A roughly beaten golden orb (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A delicate brass dragon egg (20 gp). Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (800 gp). Golden circlet with four aquamarines (5000 gp). Jeweled gold crown (4000 gp). Solid gold idol (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He prefers to wear green clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Criminal record. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Halimath Iranapha, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Just what you see.


Social Check DCs

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