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NPC Generator

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Advanced [show]


Bertram Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large tan mantle and cape that has been intricately interwoven into his red robe. His golden hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Cholmondeley, Male Human Fighter 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Rimmon Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a pastel suit, black shirt, and tan tie. He has moderate length blue hair. His eyes are gold and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rimmon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rimmon. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Military, Criminal record. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Rimmon Euphoria, Male Tiefling Druid 18
Medium (6'10") Tiefling, True Neutral (CR 18)
Armor Class 10
Hit Points 153 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 14 (+2)18 (+4)
Skills Intimidation +10, Religion +9
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Gnome
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1900 pp. Moonstone (50 gp). Black pearl (900 gp). Banded agate (12 gp). Black pearl (900 gp). Star rose quartz (50 gp). Black pearl (900 gp). Red-brown spinel (90 gp). Coral (90 gp). Iolite (50 gp). Carnelian (50 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Amber (90 gp). Azurite (12 gp). Star rose quartz (50 gp). Onyx (50 gp). Lapis lazuli (12 gp). Rock crystal (50 gp). Aquamarine (900 gp). Sard (50 gp). Violet garnet (900 gp). Jasper (50 gp). Black pearl (900 gp). Malachite (12 gp). Obsidian (12 gp). Red-brown spinel (90 gp). Malachite (12 gp). Rose (50 gp). Amethyst (90 gp). 1 Major magic item.


Social Check DCs


Rimmon Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is physically well-built. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Rimmon Virtue, Male Tiefling Monk 3
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp. Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Nuraval Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He has a dull look in his brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Nuraval Strongheart, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1200 sp.


Social Check DCs


Barendd Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His black hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Barendd Morigak, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills History +1, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 120 gp. Carnelian (80 gp).


Social Check DCs

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