Windy Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His orange fur is heavily combed to the left. He has a dull look in his green eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Bonds: Rich, Immigrant, Job. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright white suits and hats. His scarlet crest is thinning but still full. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Trynnicus began to lead the lost caravan. He left for the east, certain he would find work there.
Motivation: He wants revenge against illithids; and he has passion for adventuring and risk
Ideals: Optimist, Entrepeneur. Bonds: Enemies, In love, Immigrant, Adventurer. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 85 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (2000 gp). Fire opal pendant on a fine gold chain (1000 gp).
Azaki Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Adventurer. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. 1 Masterwork studded leather.
Erevan Aloro, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is dressed in a clean blue cloak covering his clean studded leather. His black hair is knotted and matted. This blue eyed southerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He invites people to come help in his community garden.
History: Erevan hails from a village terrorized by goblins. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Erevan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He would like to get married and retire; and revenge
Ideals: Artistic, Philantrophist. Bonds: Enemies, Has a crush. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Borun Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears a tan coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his mother. Borun was born on a far northern desert where he grew up under the tutelage of his mother, an expert Barber. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire
Ideals: Fighting. Bonds: Poor, Immigrant, Has a crush, Religious. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
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