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Advanced [show]


Bertram Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a pastel vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Tealeaf, Male Halfling Druid 13
Small (3'4") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 123 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 1000 gp. Tiger eye turquoise (13 gp). Freshwater pearl (13 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Dryden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His chestnut hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Detective, Balimaar learned a great deal about his mother's area of expertise. His childhood dream was to be a Masseuse, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Military, Job. Occupation: Detective

Voice: French accent

Attributes [hide]

Balimaar Dryden, Male Human Rogue 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


River Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His white fur is lengthy and is close to two feet long. His eyes are yellow and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Dyer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

River Of World, Male Tabaxi Cleric 6
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his black hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Shy, Impulsive, PTSD. Bonds: Attractive, Rich. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Elaim Orcfoe, Male Dwarf Warlock 8
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 76 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp.


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of the sun god around his neck, and a spear on his belt. He is tall, broad shouldered and powerfully built. He has done his best to style his blonde hair to look like a famous performer. His eyes are blue and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Zook Nucklestamp, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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