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Advanced [show]


Halimath Firahel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by teas. His hair is chestnut and very short. He has blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently the stress of being a Merchant has made it difficult for him to sleep.

Motivation: To pay off his debts.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Debt. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Halimath Firahel, Male Elf Expert 4
Medium (4'10") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Ar-Gul Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of dire rats.

Flaws: Addict, Disease, PTSD. Bonds: Attractive. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Ar-Gul Lindsey, Male Half-Orc Expert 5
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Athletics +7, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His long silver hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Joker, Persistence. Bonds: Attractive, Rich, Enemies. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Bruz Shelby, Male Half-Orc Druid 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1200 gp. Hematite (4 gp). Obsidian (4 gp).


Social Check DCs


Godfrey Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He has brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a giants raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Adventurer, Rich, Enemies. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Malcolms, Male Half-Elf Barbarian 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: Just what you see.


Social Check DCs


Az-Rans Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered warhammer and tarnished scythe as well. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a goblins raid, leaving Az-Rans alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Az-Rans was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Az-Rans Winthrop, Male Half-Orc Wizard 5
Medium (5'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 17 (+3)9 (-1)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 800 gp.


Social Check DCs

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