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Advanced [show]


Adam Weld, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. He has no hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.

Motivation: He wants to meet his childhood hero; and to unite with his sister

Flaws: Ugly, Shy. Bonds: Family, Poor, Adventurer. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Weld, Male Human Commoner 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp.


Social Check DCs


Raam Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are white.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Logical, Impeccable. Flaws: Depressed. Bonds: Rich. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Raam Blame, Male Tiefling Druid 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 17 (+3)18 (+4)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 8000 sp. Obsidian (5 gp). Moss agate (5 gp). Malachite (5 gp). Smoky quartz (60 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western man, he wears light armors faded through time and improper care. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Sensitive. Bonds: Military, Rich. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Nalral Stoutale, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Quarion Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Junk Dealer does. His brown hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a wizard, Quarion was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Junk Dealer.

Motivation: To reunite with his absent father.

Flaws: Ugly. Bonds: Job, Guardian, Family, Mentor. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Quarion Withrethin, Male Half-Elf Rogue 12
Medium (5'0") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 47 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 16 (+3)8 (-1)
Skills Intimidation +3, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dark leathers with embroidery. His white hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Barendd Lutgehr, Male Dwarf Rogue 11
Medium (4'4") Dwarf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 73 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +3, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: Azurite (16 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). Obsidian (16 gp).


Social Check DCs

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