Oppleby Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His hair is silver and very short. He has hazel eyes.
Personality: Oppleby hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a minor phobia of water and hates getting wet.
History: Oppleby lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Tailor, but he got bored and became a Painter. He inherited the family business which he has now maintained for 5 years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Family, Job. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1500 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Gold and topaz bottle stopper cork (1100 gp). A roughly beaten golden orb (150 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item.
Nadarr Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting grey shirt and pants. He has styled his gold crest well, parting it to the left. His gold eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Bounty Hunter, Nadarr learned a great deal about his mother's area of expertise. Nadarr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Ruler again.
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork studded leather.
Ahrim Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and carries swords. He has blue hair. His eyes are likewise gold. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 250 gp.
Delebean Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a black suit. He is bald on top and has large black tufts of hair around his ears. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 29000 cp.
Jocelyn Harley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy white pantaloons and a tan scarf. He is tall, broad shouldered and powerfully built. His brown hair has been sun bleached extensively. His eyes are hazel and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the south, but his parents moved at a very young age to the west. Jocelyn was born on a far southern island where he grew up under the tutelage of his mother, an expert Fisher. He has worked as a Fisher like his mother before him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Amber (80 gp).
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