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Advanced [show]


Nelkin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple white robe with brown stripes complete with hood. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. Nelkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insomniac, Antagonistic. Bonds: Mentor, Military, Nature. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Nelkin Warmwater, Male Halfling Cleric 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick England, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tight fitting tan shirt and pants. His skin is also unnaturally pale. His golden hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Adventurer. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick England, Male Human Rogue 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Bilbron Ningel, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is short and red. His ears are large.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Bilbron hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted arcane powers by his dying brother.

Motivation: He wants revenge against brigands.

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Bilbron Ningel, Male Gnome Fighter 5
Small (3'3") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of shortspears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is short and chestnut. His skin is flawless and his white eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Zepar Brilliance, Male Tiefling Rogue 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Nalral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky white painted plate armor. His long black hair reaches down to his waist. His eyes are amber and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nalral was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Optimist, Persistence, Athletic. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Nalral Burrowfound, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp.


Social Check DCs

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