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NPC Generator

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Advanced [show]


Jocelyn Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He prefers to wear blue pants and tee shirts. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Family. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Harper, Male Half-Elf Barbarian 14
Medium (4'10") Half-Elf, Chaotic Good (CR 14)
Armor Class 9
Hit Points 99 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver chalice with lapis lazuli gems (30 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs


Norkruuth Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He carries a battered nunchaku and tarnished sickle as well. His black crest is singed and shortened. He wears a mask on his face.

Personality: Norkruuth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and many dire rats want him driven away

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Norkruuth Phrahdrandon, Male Dragonborn Monk 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Silvo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and green robe with the hood down, and he perpetually has his kukri ready. He keeps his red hair in a flapper bob. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Bonds: Family, Rich, Mentor. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Silvo Honeypot, Male Halfling Ranger 12
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 16
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Ignan
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Aquamarine (1200 gp). Banded agate (13 gp). Silver pearl (80 gp). Tiger eye turquoise (13 gp). Aquamarine (1200 gp). Fire opal (800 gp).


Social Check DCs


Bhevek Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Tanner. His auburn hair is braided into rings. His green eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Tanner for hire.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and wishes to resurrect an old love

Ideals: Athletic, Philantrophist. Bonds: Job, In love, Nature. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Bhevek Stoutman, Male Halfling Sorcerer 11
Small (3'1") Halfling, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 41 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Arcana +7, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal, Elven
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 2000 gp. Smoky quartz (60 gp). Fiery yellow corundum (1200 gp). Coral (130 gp). Blue star sapphire (1200 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. He keeps his long yellow fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Insane. Bonds: Attractive, In love, Poor. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Left-Handed Of Claws, Male Tabaxi Druid 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. Citrine (20 gp).


Social Check DCs

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