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NPC Generator

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Advanced [show]


Sapply Offund, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a violet shirt with thin black vertical stripes and brown pants. His red hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Detective, Sapply learned a great deal about his father's area of expertise. He worked as a nervous Detective and found it very stressful. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To be a Miner again.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Sapply Offund, Male Gnome Commoner 10
Small (3'8") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 53 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Athletics +6, Survival +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +3

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a green and tan handkerchief worn on his right side. His long red hair reaches down to his waist. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Thomas hails from a village terrorized by gnolls. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Spice Merchant soon after.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Criminal record, Family. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Thomas Whitby, Male Human Rogue 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Deep blue spinel (300 gp).


Social Check DCs


Pirithin Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black leather gloves, a black jacket, and tight pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Gifted. Bonds: Guardian, Adventurer, Job, Family. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Pirithin Fastfoot, Male Halfling Wizard 8
Small (3'4") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 32 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Nature +6, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 4000 sp.


Social Check DCs


Beloril Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He sports a flattop hair cut. This blue eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his daughter

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Beloril Fireforge, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 220 gp.


Social Check DCs


Alberich Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A rival would like him out of the picture; and to reunite with his absent father

Flaws: Fearful. Bonds: Criminal record, Rich, Family. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Alberich Rakankrak, Male Dwarf Paladin 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 94 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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