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Advanced [show]


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His moppish silver hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Orryn Wildwander, Male Gnome Druid 9
Small (3'4") Gnome, Neutral Evil (CR 9)
Armor Class 10
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)19 (+4) 13 (+1)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial, Undercommon, Auran
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Morley, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He has a black handlebar mustache and slicked back black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Has a crush. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Trey Morley, Male Human Paladin 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Anselm Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting pastel shirt and pants. His whole body is exceptionally muscular. His red hair is still thick. He has amber eyes and a pastel hat with a tan feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Anselm was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Sellsword. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Liadon, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Efferil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His blonde hair is heavily combed to the left. He has brown eyes and a tan hat with a red feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Bellfounder, Efferil learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. During his travels, Efferil and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Efferil discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Efferil fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Efferil Ariessus, Male Elf Expert 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Ahvain Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling hazel eyes.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant, Guardian. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Ahvain Netyoive, Male Elf Cleric 4
Medium (4'9") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs

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