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NPC Generator

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Advanced [show]


Goroth Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Goroth has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Goroth Tewksbury, Male Half-Orc Bard 2
Medium (5'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)10 (+0) 15 (+2)10 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Azaki Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Herbalist does. His whole body is exceptionally muscular. His hair is cut close to his head. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Azaki Dulmage, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fulbar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His tied-back hair is black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Fulbar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Spy like his mother before him.

Motivation: To share knowledge with the world; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: In love, Poor, Job. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Fulbar Tallfellow, Male Halfling Paladin 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. 1 Antitoxin.


Social Check DCs


Aerdeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich northern family. Aerdeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aerdeth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Criminal record. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Aerdeth Teinithra, Male Elf Fighter 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ulfgar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a white suit. His chestnut hair has been sun bleached extensively. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Sculptor, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Herbalist.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Joker, Extrovert. Bonds: Immigrant, Nature, Job. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Ulfgar Daerdahk, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs

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