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Advanced [show]


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He wears his chestnut hair up. His brown eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Bonds: Slave, Rich, Family. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Halimath Withrethin, Male Elf Barbarian 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized amber on his left hand. His white fur is lengthy and is close to two feet long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Great was born with his father's beautiful face. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Passionate, Justice. Bonds: Rich, Attractive, Adventurer. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Great Of Ivory, Male Tabaxi Ranger 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +8, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Orc, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Bertram Cooper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He wears a colorful flower in his auburn hair. His blue eyes peer out from beneath his feathered yellow hat.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Bertram Cooper, Male Human Rogue 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Howard Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is portly but not overly obese. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Halfling conditions. He struck the Ruler job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Howard Sunmeadow, Male Halfling Commoner 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Hematite (4 gp). Jasper (20 gp). White pearl (100 gp). 1 Half-Plate.


Social Check DCs


Drifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His fur, while still mostly beige, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Farmer in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Drifting has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Disease. Bonds: Poor, Enemies, Job, Slave. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Drifting Hummingbird, Male Tabaxi Rogue 10
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 sp. Black pearl (300 gp). Blue quartz (9 gp). Moss agate (9 gp). Jet (120 gp). Star rose quartz (70 gp).


Social Check DCs

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