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Quarethon Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who has a large violet mantle and cape that has been intricately interwoven into his green robe, he is not a threatening figure. His copper crest is still thick. He has a dull look in his red eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Quarethon was born on a far northern forest where he grew up under the tutelage of his father, an expert Apothecary. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Shy, Disease. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quarethon Grrrmmballhyst, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Fargas Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His blonde hair is cut short. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He has achieved small success as a Mayor.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Fargas Deephollow, Male Halfling Monk 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +7, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Dalgal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green painted combat armor at almost all times. He has wavy silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Flaws: Ugly, Cynical. Bonds: Family, Religious. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Dalgal Lutgehr, Male Dwarf Warrior 11
Medium (4'1") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Athletics +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: Born in the east to a Barkeep, Sammal learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Sammal Lithe, Male Tiefling Expert 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Rolf Barney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a red coat with yellow slacks. His red hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Rolf Barney, Male Human Fighter 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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