Seebo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His silver hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 8 years old his parents immigrated from the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 11 years.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to open a new tavern
Flaws: PTSD. Bonds: Job, Immigrant, Adventurer. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Cloth of gold vestments (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver comb with moonstones (700 gp).
Thakrak Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thakrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Slave, Adventurer. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp.
Elaim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Sellsword. He carries a battered lance and tarnished flail as well. He has a long red beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
Possessions: 5000 cp.
Fibblestib Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy pastel suit. He sports a flattop hair cut. His eyes are likewise amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Fibblestib grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Gnomish compassion; and sabotage a competitor
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Job. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Banded mail.
Gardain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He is physically well-built. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Gardain was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gardain's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Sensitive, Impulsive, Mundane, Antagonistic. Bonds: Attractive, Family. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 3 Thunderstones.
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