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Hupe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Hupe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist, Gifted. Bonds: Immigrant, Guardian. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Hupe High-hill, Male Halfling Commoner 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alston Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a tan suit, grey shirt, and black tie. His chestnut hair is cut short with large spiked bangs in the front. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and wants a kiss

Flaws: Shy, Antagonistic. Bonds: In love, Nature, Has a crush. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Alston Gobblefirn, Male Gnome Commoner 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Obsidian (5 gp).


Social Check DCs


Adelard Breeden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He wears a top hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. Adelard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Knight. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Professionalism. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Breeden, Male Human Aristocrat 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Orthog Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright tan suits and hats. His long blonde hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Orthog was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Military, Poor, Enemies. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Orthog Gladstone, Male Half-Orc Paladin 4
Medium (6'0") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)6 (-2) 12 (+1)14 (+2)
Skills Athletics +6, History +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. Onyx (60 gp). Lapis lazuli (9 gp). Iolite (60 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Zephan Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His chestnut hair is thinning but still full. His eyes are silver and catlike.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He works hard and plays hard.

History: Zephan lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted arcane powers by his dying brother.

Motivation: Many illithids want him driven away.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Rich, Enemies, Family. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Zephan Anger, Male Tiefling Fighter 8
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Undercommon, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 80000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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