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Advanced [show]


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His copper crest is smooth and relatively long. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Salasar was born in the west. At a young age he loved to build and create. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Gifted, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Druid 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 500 gp.


Social Check DCs


Krimmon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is heavily combed to the left. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to reunite with his absent father

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Krimmon Honeypot, Male Halfling Rogue 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Healer’s kit.


Social Check DCs


Delebean Welber, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. His hair is chestnut and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Bonds: Attractive, Family, Rich, Mentor. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Delebean Welber, Male Gnome Commoner 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 74 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +7, Performance +8
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +8

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Ernest Hampton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red feathered hat and red clothes. His black hair is singed and shortened. His gray eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ernest took refuge in the large cave and found the beat up lance and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Guardian, Criminal record. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Ernest Hampton, Male Human Paladin 6
Medium (5'6") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 17 (+3)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp.


Social Check DCs


Shamash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and his gloved hand is found clutching a dagger. His copper crest is singed and shortened. He has several tiny amber earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shamash Wystongjiir, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs

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