Zook Sympony, Male Gnome [Permalink]
Personal [hide]
Description: An older man who likes to wear violet tank tops with blue pants, he is not a threatening figure. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Zook lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants his loneliness to end; and doesn't want to be a map maker and was forced into it by his family
Flaws: Racist. Bonds: Religious, Family, Has a crush. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 94 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Infernal
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Tiger eye turquoise (10 gp). Star ruby (800 gp). Jet (50 gp). White pearl (50 gp). Aquamarine (1100 gp). Lapis lazuli (10 gp). Azurite (10 gp). Brown-green garnet (50 gp). Golden yellow topaz (1100 gp). Moss agate (10 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Onyx (40 gp). Iolite (40 gp). 1 Medium magic item.
Varis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His blonde hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Barrister, but he was a colossal failure. He has never given up on his music dream.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Artistic. Flaws: Selfish, Impulsive. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 360 gp. 4 Thunderstones.
Dabbledob Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: He comes from a rich northern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Auran
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 2400 gp.
Ur-Edin Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His brown hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. When Ur-Edin reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Military, Adventurer. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 16)
Armor Class 10
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
Possessions: 900 pp. Old masterpiece painting (700 gp). Silver comb with moonstones (200 gp). Jeweled gold crown (2000 gp). Fire opal pendant on a fine gold chain (700 gp). Silver comb with moonstones (200 gp). A silver and pearl hairclip (40 gp). Solid gold idol (400 gp). A delicate brass dragon egg (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (90 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (400 gp). Solid gold idol (400 gp). Jeweled electrum ring (2000 gp). Jeweled anklet (1000 gp).
Dean Law, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his chestnut hair down. This brown eyed westerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Entrepeneur. Bonds: Has a crush, Job, Poor, Religious. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 20 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Jet (70 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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