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NPC Generator

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Advanced [show]


Raymond Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized ruby on his right hand. His long black hair is drawn into a two foot long braid. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raymond was born in the east. At a young age he loved to build and create. In his 12th year, his parents were killed by a dire rats raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Rich, Enemies. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Raymond Shelly, Male Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Harbek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a blue suit, violet shirt, and white tie, marred by chocolates. He keeps his brown hair in a flapper bob. His brown eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Harbek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Harbek Bigtoe, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oppleby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His auburn hair is braided into rings. He has amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: Born to a Roofer, his father struggled to pay the bills. Oppleby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oppleby decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is content; and a rival would like him out of the picture

Ideals: Philantrophist, Professionalism. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Oppleby Cobblelob, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Rimple Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly scimitars and falchions. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: Rimple was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Persistence. Flaws: Lazy. Bonds: Rich, Criminal record. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rimple Leffery, Male Gnome Monk 11
Small (3'8") Gnome, True Neutral (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 400 gp. Silver pearl (80 gp). Violet garnet (1300 gp). Pink pearl (80 gp). Amber (80 gp).


Social Check DCs


Immeral Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Gardener.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Immeral Qualanthri, Male Elf Druid 11
Medium (4'7") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1300 gp. Rock crystal (50 gp). Coral (100 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Red-brown spinel (100 gp). Deep blue spinel (900 gp). Black star sapphire (1300 gp). Jet (100 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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