Warryn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His long auburn hair is drawn into a two foot long braid. His eyes are likewise brown.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Warryn studied abroad. He was an apprentice working in his mother's forge. He has worked as a Bellfounder like his mother before him.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, Military. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Rael Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Rael grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Criminal record, Enemies. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 73 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 4000 gp. Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Richard Law, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Painter, but he got bored and became a Cartwright. He has drifted from career to career and currently works as a Cartwright.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp. Bloodstone (50 gp). 1 Masterwork Common Ranged Weapon.
Dûgza Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. He has green eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and a deep hatred of goblins
Ideals: Entrepeneur, Fighting, Athletic, Opinionated. Bonds: Enemies. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 4000 sp. Malachite (14 gp). Alexandrite (600 gp). Deep green spinel (100 gp). Lapis lazuli (14 gp). Chrysoprase (40 gp). Jade (100 gp).
Dadalan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His copper crest is smooth and relatively long. His red eyes are slightly larger than normal.
Personality: Dadalan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Extrovert, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!