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Advanced [show]


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His bronze crest is matted, messy, and big. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Born to a Doctor, his father struggled to pay the bills. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Family, Enemies. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Adept 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)16 (+3) 16 (+3)16 (+3)
Skills Deception +6, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Infernal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 200 gp.


Social Check DCs


Igden Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his red hair. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: Further expansion of business; and to be a healer again

Ideals: Logical. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Igden Tarkelby, Male Gnome Fighter 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Shifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His beige fur is long and unkept. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Shifting was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Shifting Of Claws, Male Tabaxi Cleric 6
Medium (6'6") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Zaffrab Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and chestnut. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with his old friends; and he loathes his own lifestyle

Flaws: Depressed, Impulsive. Bonds: Adventurer, Mentor. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Zaffrab Scheppen, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 18 (+4)10 (+0)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp.


Social Check DCs


John Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a slight overbite and is overall scrawny. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he desires power and/or immortality

Flaws: Racist. Bonds: Job, Immigrant, Family, Adventurer. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Kirby, Male Human Wizard 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp.


Social Check DCs

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