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NPC Generator

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Advanced [show]


Oblar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has achieved small success as a Navigator.

Motivation: Sabotage a competitor.

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Job. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Oblar Bigheart, Male Halfling Aristocrat 16
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 138 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 6000 gp. Blue sapphire (1400 gp). Tourmaline (140 gp). Blue star sapphire (1400 gp). Amber (140 gp). Moss agate (13 gp). Malachite (13 gp). Tiger eye turquoise (13 gp). Rich purple corundum (1400 gp). Azurite (13 gp). Eye agate (13 gp). Hematite (13 gp). Aquamarine (400 gp). Emerald (1400 gp). Moss agate (13 gp). Rock crystal (80 gp). Rock crystal (80 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Blue quartz (13 gp).


Social Check DCs


Wrenn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. He has moderate length red hair. His amber eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Wrenn Nackle, Male Gnome Commoner 11
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 25000 sp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He typically wears blue cloth garments or leather armor. His whole body is exceptionally muscular. He keeps his long white hair kept up in a rat tail. His amber eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Spy, Gilthur learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Depressed. Bonds: Immigrant, Rich, Job. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Gilthur Brawnanvil, Male Dwarf Bard 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 94 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Investigation +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. Gold and topaz bottle stopper cork (500 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.


Social Check DCs


Ur-Edin Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Ur-Edin will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Interpreter business at a young age. A gifted student he started as a Mason, but he got bored and became a Interpreter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Extrovert. Bonds: Military, Job, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Ur-Edin Remington, Male Half-Orc Wizard 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1100 gp.


Social Check DCs


Carrie Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His red hair is thinning but still full. His eyes are hazel.

Personality: Carrie speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of western immigrants he idolized his father. Carrie was born on a far western desert where he grew up under the tutelage of his father, an expert Herbalist. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Logical. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Carrie Meliamne, Male Half-Elf Paladin 10
Medium (5'10") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Medicine +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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