Lance Livingstone, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. He has wavy chestnut hair. His eyes are violet and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Bather, but he was a colossal failure. He has worked as a Barrister like his mother before him.
Motivation: Sabotage a competitor; and money/treasure
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and is wearing a long, brown cloak. His right leg appears badly burned and disfigured. His yellow fur is lengthy. This copper eyed southerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 1400 gp. Alexandrite (1000 gp). Smoky quartz (50 gp). Star rose quartz (50 gp). Jade (150 gp). Fire opal (1200 gp).
Burgell Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Fighting, Justice. Bonds: Rich, Family. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 45000 sp. Star rose quartz (60 gp). Lapis lazuli (14 gp).
Nithther Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his greataxe always slung over his shoulder. He keeps his long black crest kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast forest. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Sailor
Voice: French accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 400 gp. Citrine (80 gp). Smoky quartz (80 gp). Malachite (14 gp). White pearl (90 gp).
Odo Beverly, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered greatsword and tarnished kukri as well. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.
History: Odo was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Shy. Bonds: Family. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Moss agate (9 gp). 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!