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Advanced [show]


Tharivol Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy green pantaloons and a red scarf. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tharivol took refuge in the ruined castle and found the beat up scythe and armor he uses now. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Adventurer, Rich, Nature. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Tharivol Ethanasath, Male Elf Wizard 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Donaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his long white crest kept up in a rat tail. His eyes are likewise red.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Donaar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Barkeep.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Donaar Norixius, Male Dragonborn Barbarian 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Darrow Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: He was born the only child of a wealthy merchant. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against brigands.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Darrow Swiftwhistle, Male Halfling Rogue 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)10 (+0) 18 (+4)12 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Aquamarine (1400 gp). Black pearl (1400 gp). Banded agate (4 gp). Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


Alvyn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. With bright black hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.

Personality: Alvyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Alvyn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of eastern immigrants he idolized his mother. In his 13th year, his parents were killed by a giants raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Artistic. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Alvyn Murnig, Male Gnome Warrior 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Aquamarine (600 gp). Violet garnet (600 gp).


Social Check DCs


Randal Dryden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His red hair is singed and shortened. His fierce blue eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east. His druidic abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Dryden, Male Human Ranger 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)15 (+2) 17 (+3)15 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 230 gp.


Social Check DCs

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