Kelter Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His moppish brown hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Kelter and his spouse have recently divorced.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Poor, Family. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 27 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Blue star sapphire (1600 gp). Rich purple corundum (1600 gp).
Diggory Marlowe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely brown suit with blue socks and a vest with buckled shoes. He is bald on top and has large chestnut tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Diggory was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp.
Umpen Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has a moderate pudge and is not very fit. He has done his best to style his auburn hair to look like a famous performer. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his father was called into army service. When Umpen reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 85 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: Obsidian (7 gp). Moonstone (30 gp). Moonstone (30 gp). Banded agate (7 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Aquamarine (700 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). Black star sapphire (400 gp). Rich purple corundum (400 gp). Moss agate (7 gp). 1 Medium magic item.
Halander Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black costume with the symbols of his god on his torso. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: Halander was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Family, Rich. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A delicate silver chain set with a tourmaline (30 gp).
Foxilon Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He likes to wear ponchos typically of a light green in addition to tight pants. He has shaved his head bald. This blue eyed northerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Spy. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Foxilon took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is unsatisfied with his job.
Bonds: Job, Rich, Nature, Enemies. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 116 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +8
Possessions: 2000 gp. Gold dragon comb with red garnet eye (900 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
