Shedinn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has styled his bronze crest well, parting it to the left. His gold eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: To find somewhere to settle down.
Flaws: Antagonistic, Lazy, Mundane. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 280 gp.
Wiggens Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He also has developed a complete distrust of the Courier profession.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. Recently the stress of being a Detective has made it difficult for him to sleep.
Motivation: He is content; and he'd like to take his coworkers down a peg
Flaws: Ugly, Mundane, Insomniac. Bonds: Job. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 sp.
Suhnae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a deerstalker hat upon his head. His skin is fair and his fingers are delicate and long. His long brown hair reaches down to his waist. His eyes are brown and beady.
Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Glassblower, his mother struggled to pay the bills. He worked as a nervous Seamstress and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item.
Salasar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. His silver crest is heavily combed to the left. His eyes are red and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Salasar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Salasar was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he's attracted to the pc
Ideals: Impeccable. Bonds: Military, Job, Adventurer, Has a crush. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Undercommon, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Wrenn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His silver hair is still thick. He has hazel eyes.
Personality: Calm and collected, he is a well trained Barber. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a slaver, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Secretive. Bonds: Job, Mentor. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 93 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 700 pp. Large well-done wool tapestry (100 gp). Solid gold idol (400 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!