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NPC Generator

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Advanced [show]


Reynard Kensley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail. He sports a long blonde beard, and similarly colored long hair. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Many gnolls want him driven away.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Reynard Kensley, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Aramil Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His red hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Goltorah, Male Half-Elf Commoner 4
Medium (5'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Pâsh Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: Pâsh was raised in a hard working conservative environment. Pâsh was born on a far southern island where he grew up under the tutelage of his father, an expert Butcher. He left for the south, certain he would find work there.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Pâsh Garrick, Male Half-Orc Expert 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6

Possessions: 1000 gp.


Social Check DCs


Skamos Agony, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple black robe with red stripes complete with hood. His hair is short and brown. His eyes are a pleasant red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Servant, but he got bored and became a Barrister. He struck the Barrister job and began his own company from there.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Military, Job. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Skamos Agony, Male Tiefling Expert 9
Medium (5'11") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. With a patchy brown beard and wild brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the south. Roge was born on a far southern island where he grew up under the tutelage of his mother, an expert Herbalist. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: Emotional, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Roge Bigheart, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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