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Advanced [show]


Raymond Bentham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fighting clothing, which leaves very little to the imagination. He has no hair. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Fearful. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Raymond Bentham, Male Human Aristocrat 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carrie Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He wears his white hair up. His brown eyes peer out from beneath his top blue hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Carrie was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Shy, PTSD. Bonds: Slave. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Carrie Selevarun, Male Half-Elf Bard 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Quarethon Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His bronze crest, when down, is lengthy. He has red eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: Quarethon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Quarethon and his spouse have recently divorced.

Motivation: He would like to get married and retire.

Flaws: Shy, Antagonistic. Bonds: Has a crush, Job. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Quarethon Raghthroknaar, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)16 (+3) 17 (+3)16 (+3)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 6000 sp. Banded agate (15 gp). Banded agate (15 gp). Iolite (40 gp). Black opal (800 gp). Violet garnet (1100 gp).


Social Check DCs


Wiggens Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His blonde hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Shy, Insomniac, Disease. Bonds: Attractive. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Wiggens Fabblestabble, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Red spinel (50 gp). Star ruby (1100 gp). 1 Minor magic item.


Social Check DCs


Dadalan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His green crest is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Dadalan was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Family, Religious. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Dadalan Zzzxaaxthroth, Male Dragonborn Expert 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 13 (+1)19 (+4)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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