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NPC Generator

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Advanced [show]


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a colorful flower in his blonde hair. He has gleaming, smiling brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hadarai is combative with any and all who dare try his patience in the slightest.

History: He got into the Cartwright business at a young age. A gifted student he started as a Performer, but he got bored and became a Cartwright. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Terse. Bonds: Rich, Attractive, Job. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Hadarai Floshem, Male Elf Ranger 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)11 (+0) 16 (+3)8 (-1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. He has a small bristly mustache and wavy black hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to unite with his sister

Ideals: Joker, Entrepeneur. Bonds: Poor, In love, Attractive, Nature. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Heward Bentley, Male Human Warrior 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp. 3 Antitoxin.


Social Check DCs


Carrie Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears baggy red pantaloons and a white scarf. He is tall, broad shouldered and powerfully built. With bright black hair and a scraggly beard. This violet eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of drow; and someone believes him a fraud

Flaws: Mundane, Shy, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Carrie Erenaeth, Male Elf Fighter 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Gimûb Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his left side. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Sage, Gimûb learned a great deal about his mother's area of expertise. In his 13th year, his parents were killed by a gnolls raid, leaving Gimûb alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud.

Ideals: Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Gimûb Kendal, Male Half-Orc Expert 4
Medium (6'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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