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NPC Generator

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Advanced [show]


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His golden hair is smooth and relatively long. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Shy, Addict. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Roger Kent, Male Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Galinndan Berevan, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears just a blue suit. His silver hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: He was born in a small desert village. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Nature. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Galinndan Berevan, Male Elf Druid 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Clerebold Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Clerebold was raised in a hard working conservative environment. In his 13th year, his parents were killed by a brigands raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies, Job. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Clerebold Iranapha, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp. Jasper (20 gp).


Social Check DCs


Valafar Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. His hair is short and purple. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Mentor, Adventurer, Has a crush. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Valafar Tolerance, Male Tiefling Bard 10
Medium (6'10") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Druidic, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 60 pp. Aquamarine (1300 gp). Obsidian (7 gp).


Social Check DCs

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