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NPC Generator

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Justin Nash, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, tan, dusty cloak. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Justin Nash, Male Human Adept 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 26000 sp. Star ruby (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fivin Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He is bristling with hidden weapons, mostly shields and shortbows. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are brown and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Miller, Fivin learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a goblins raid, leaving Fivin alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Miller.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice, Logical. Bonds: Criminal record, Job, Enemies. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Fivin Suithrasas, Male Elf Cleric 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Mindartis Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. After coming to the age of reason, Mindartis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, In love, Nature. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Mindartis Iathrana, Male Elf Rogue 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 160 gp.


Social Check DCs


Carrie Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His brown hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Stableman in town.

History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Shy, Mundane. Bonds: Attractive, Poor, Job. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Carrie Othronus, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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