Lone Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears white painted combat armor at almost all times. He has styled his yellow fur well, parting it to the right. His half smiles and green eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the north. Through the years after Lone was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lone's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 1100 sp. A roughly beaten golden orb (180 gp). Solid gold idol (300 gp). Silver comb with moonstones (400 gp).
Radomir Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a club. He sports a long blonde beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the west. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Radomir grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Guard like his father before him.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Pacifist, Optimist. Bonds: Religious, Adventurer, Job. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zâthra Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Zâthra grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 33000 sp. 1 Minor magic item.
Peter Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green shirt with thin yellow vertical stripes and green pants. His red hair is long and unkept. His hazel eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He enjoys reading and quiet.
History: He is a Succubi in disguise. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 800 gp. White pearl (140 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
