Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pirithin Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Rich, Job, Nature. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Pirithin Leagallow, Male Halfling Druid 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Manfred Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a red suit, black shirt, and brown tie. His hair is red, silky, and of moderate length. He has gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He uses money and sex appeal to get what he needs; and to reunite with his old friends

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Martell, Male Half-Elf Expert 3
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Umpen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this western man dresses in red turtlenecks beneath a green coat with black slacks. His white hair has been sun bleached extensively. His eyes are likewise gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Umpen Timbers, Male Gnome Warrior 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 65 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)8 (-1) 16 (+3)11 (+0)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp. 2 Smokesticks.


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly flails and axes. His blonde hair is thinning but still full. He has violet eyes and a brown hat with a black feather.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Criminal record, Nature. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Raymond Adley, Male Human Rogue 11
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +3, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 220 pp. Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs

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