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NPC Generator

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Advanced [show]


Tomi Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He has brown eyes and a black hat with a white feather.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: Tomi hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep

Ideals: Entrepeneur, Athletic, Disciplined. Flaws: Insomniac. Bonds: Enemies. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Tomi Warmwater, Male Halfling Expert 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +7, History +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Auran, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6

Possessions: 900 gp.


Social Check DCs


Emerald In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white costume with the symbols of magic on his torso. His cinnamon fur is unkempt and raggedy. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Emerald In the Morning, Male Tabaxi Adept 16
Medium (6'8") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 93 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 3000 gp. Jade (80 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Amber (80 gp). Rhodochrosite (6 gp). White pearl (80 gp). Rock crystal (30 gp). Jacinth (8000 gp).


Social Check DCs


Oloric Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel tunic with white highlights, and long blue pants that bunch up around his shoes. He has done his best to style his blonde hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Oloric wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Oloric studied abroad. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic, Gifted, Persistence, Impeccable. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Oloric Trueblood, Male Dwarf Warrior 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 131 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)15 (+2) 15 (+2)9 (-1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. Alexandrite (1500 gp).


Social Check DCs


Fulbar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a small hat to hide his balding. His eyes are a pleasant blue.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Fulbar Whispermouse, Male Halfling Barbarian 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 129 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 20 (+5)15 (+2)
Skills Nature +7, Performance +7
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 12000 gp.


Social Check DCs

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