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NPC Generator

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Advanced [show]


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He has a brown handlebar mustache and slicked back brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gardain's homeland. Gardain decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Immigrant, Attractive. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Gardain Ironfist, Male Dwarf Warrior 8
Medium (4'5") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 9000 sp.


Social Check DCs


Bertram Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is generally shirtless and showing off his tattooed chest. He sports a long blonde beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Bertram Barney, Male Human Warlock 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Insight +3, Religion +6
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2100 gp. Hematite (15 gp). Blue star sapphire (1000 gp). Azurite (15 gp). Blue diamond (6000 gp). Golden yellow topaz (1500 gp). Freshwater pearl (15 gp). Violet garnet (1500 gp). Azurite (15 gp). Aquamarine (1500 gp). Black pearl (1500 gp).


Social Check DCs


Namfoodle Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a pastel scarf. He has a slight overbite and is overall scrawny. His black hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Namfoodle Loofollue, Male Gnome Ranger 5
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his quarterstaff ready. His chestnut hair is styled in orderly dreadlocks. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful necromancer made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker. Flaws: Disease, Insane. Bonds: Mentor. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Norman Westbrook, Male Human Bard 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 30 pp. 1 Superior lock.


Social Check DCs

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