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NPC Generator

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Lvl.
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Seed

Advanced [show]


Duergath Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely yellow suit with brown socks and a vest with buckled shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise blue.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Duergath grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and expand his business

Bonds: Guardian, Attractive, Adventurer, Job. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Duergath Durthane, Male Dwarf Commoner 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 17 (+3)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chem Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his white hair in a flapper bob. He has gold eyes and a grey hat with a green feather.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Chem Agility, Male Tiefling Warrior 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cressel Luck, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair has been sun bleached extensively. He has gold eyes and a brown hat with a tan feather.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a wizard, Cressel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Cressel has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Cressel Luck, Male Tiefling Warrior 11
Medium (6'4") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 88 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +5, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Varis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. He has moderate length blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Varis Galanodel, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Red garnet (60 gp). Moss agate (12 gp). Onyx (80 gp).


Social Check DCs

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