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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahrim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He keeps his black hair in a pixie cut. His red eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Map Maker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Map Maker like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and many gnolls want him driven away

Flaws: PTSD. Bonds: Enemies, Job, Religious. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Ahrim Idea, Male Tiefling Sorcerer 8
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 70 pp. Black pearl (300 gp). Azurite (14 gp).


Social Check DCs


Frederick Carlisle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a pixie cut. This gray eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Knight and found it very stressful. He has achieved small success as a Knight.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Philantrophist, Fighting. Bonds: Job, Adventurer. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Frederick Carlisle, Male Human Paladin 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp.


Social Check DCs


Rolf Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Rolf never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Rich, In love. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Rolf Withrethin, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 800 gp. Jet (80 gp). Peridot (70 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright white suits and hats. He has moderate length brown hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: He was born several months after his father was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Ghaliver TellPenny, Male Halfling Monk 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)16 (+3) 18 (+4)10 (+0)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1500 sp.


Social Check DCs

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