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NPC Generator

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Advanced [show]


Gennal Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Gennal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gennal was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Gardener soon after.

Motivation: Wishes to resurrect an old love; and further expansion of business

Bonds: Attractive, Military, Job, In love. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Gennal Markum, Male Half-Elf Warlock 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with feathered hat. His hair, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Forgetful. Bonds: Slave, Enemies. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Warryn Tarkelby, Male Gnome Warlock 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 80 gp.


Social Check DCs


Sammal Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is chestnut and curly. His eyes are likewise silver. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: The child of a Junk Dealer, who enjoyed hunting, Sammal was taken on many hunting expeditions. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Sammal Luck, Male Tiefling Aristocrat 10
Medium (6'0") Tiefling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Richard Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright brown suits and hats. He has black hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He worked as a nervous Assassin and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Disciplined. Bonds: Attractive, Slave, Adventurer, Job. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Richard Arnuanna, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs

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